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Release the Kraken Megaways
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Release the Kraken Megaways
Pragmatic Play
Release the Kraken Megaways

Release the Kraken Megaways

Title:
Release the Kraken Megaways
Payout:
96.4
Volatility:
very-high
Max multiplier:
10000x
Release:
October 14, 2024
Game Provider:
Pragmatic Play
Megaways
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Marcus
Written byMarcusUpdated

Deep-Sea Chaos With Roaming Wilds

Release the Kraken Megaways turns deep-sea horror into a shifting Megaways chase, with Pragmatic Play packing the ocean grid full of wild respins, mystery symbols, and chest-fed free spins. It is a very-high-volatility pick, so the appeal is not steady base-game income but the chance that roaming wilds and chests finally connect. My test tracks that trade clearly, with bonus action arriving while the balance still stayed under pressure.

Snapshot

Release the Kraken Megaways is a very-high volatility slot from Pragmatic Play with 96.4 RTP and a maximum win of 10000x the bet. The game features a 6-reel Megaways grid with up to 117,649 ways to win and roaming wilds. Patient bankroll managers are the right audience, because dry stretches are part of the design.
I tested it at $2.00 per spin with the ante bet off. The 25% ante can raise the feature rate, but I don’t think it makes the ride gentler.
My 500 spins ended $236.90 down, two natural free spins landed, and the 100x buy cost $200.00 but returned $60.00.
The short version is simple: the slot gives you several ways to reach action, but most action still needs roaming wilds to stack in the right places. According to Pragmatic Play’s rules, the 96.4 RTP sits beside very-high volatility, so the number does not make single sessions smooth. The 10000x cap is the dream result, not a practical target for a normal test session.

Key takeaways

  • Best play: Base spins suit natural-feature hunters, while the bonus buy moves faster and hits harder.
  • RTP / volatility: 96.4 RTP and very-high volatility mean you need room for cold patches.
  • Max win: Release the Kraken Megaways max win is 10000x, so treat it as a ceiling.
  • Test result: My session hit features, but roaming wilds didn’t stack hard enough.
  • Bankroll note: Keep stakes conservative, because even a 100x buy can pay far below cost.
toc-image
Table of Contents
  • Snapshot
  • Theme & First Impressions
  • How Release the Kraken Megaways Works
  • Ways and wins
  • Symbol values
  • Mystery Symbols and Random Win
  • Mystery transforms
  • Random rescue wins
  • Wild Respins
  • Trigger rules
  • Roaming wilds
  • Free Spins and Chest Upgrades
  • Chest upgrades
  • Multiplier growth
  • Buy Free Spins
  • Buy options
  • Cost versus risk
  • Bonus Buy Test Result
  • Test setup
  • Final payout
  • RTP, Volatility & Our Test
  • Simulator projection
  • Our 500-spin session
  • Frequently Asked Questions About Release the Kraken Megaways
  • Final Thoughts

Theme & First Impressions

Release the Kraken Megaways looks like a dark sea-monster slot first, but it plays like a busy Megaways feature chase. You get a stormy ocean, a wrecked galleon on the horizon, fish symbols, and a giant octopus mood hanging over every spin.
Grid settles against a stormy sea
Watching the stormy grid settle.
The 6-reel grid can grow to seven symbols per reel. That gives you up to 117,649 ways to win, with wins forming from matching symbols on adjacent reels from the left. If you know Release the Kraken, this version feels faster because the reel heights keep shifting.
You also get roaming wilds, mystery symbols, random win, and chest upgrades. I think the sea-monster idea feels familiar, but the stormy setup gives it enough bite. You’ll notice the left-side buy panel quickly, especially at the $2.00 test stake.
The first thing I watched was the board height, because that tells you whether a spin has enough ways to matter. Tall reels make the screen look full, but the important part is still left-to-right connection. A wide board with low symbols can pay little, while a smaller board with the right wilds can feel more dangerous.
Quick fact
Quick Fact: The game can reach 117,649 ways when all six reels show seven symbols.

How Release the Kraken Megaways Works

Release the Kraken Megaways uses six shifting reels where wins form left to right across adjacent reels. The active ways change every spin, and the full setup reaches 117,649 ways.

Ways and wins

Each spin changes the reel height, so you don’t play fixed lines. You need matching symbols on adjacent reels starting from the left, and the symbol size doesn’t matter. The game runs smoothly on desktop and mobile, which helps because this slot asks you to watch plenty of feature movement.
Ways win pays with shark symbols
Taking the $2.00 shark win.
You can try Release the Kraken Megaways free on SatoshiHero before using real funds. I’d do that first, because the base game can look lively while your balance still slides. Captain Kraken Megaways has a similar sea-adventure pace, but this one leans harder into roaming wilds and chest upgrades.
The pay engine rewards connected coverage more than isolated reels. A premium symbol on reel 5 does nothing unless the chain reaches it from the left, so early-reel strength matters. That is why wilds on reels 2 and 3 can feel more valuable than a pretty premium cluster near the right edge.

Symbol values

At the $2.00 total bet, six sharks pay $15.00. Six pufferfish pay $8.00, angelfish pay $6.00, eels pay $4.00, and jellyfish pay $2.00. The A, K, and Q pay $1.60 for six, while J and 10 pay $1.20.
Paytable lists shark through royal values
Checking the $15.00 shark line.
The octopus BONUS symbol can land on all reels and starts free spins. The red-octopus WILD lands on reels 2 to 6 and substitutes for everything except bonus and mystery symbols. I like the premium spread, but the low symbols often keep wins small.
The paytable also explains why 117,649 ways is not enough by itself. A screen can connect many ways through royals and still return a modest amount at $2.00. The game needs either premium symbols, roaming wild help, or multiplier growth to turn the ways count into a strong payout.
Rules panel explains special symbols
Reading the special-symbol rules page.

Mystery Symbols and Random Win

Mystery symbols and random win soften the base-game grind, but they don’t remove the very-high volatility. You should treat them as rescue mechanics, not bankroll tools.

Mystery transforms

The MYSTERY symbol appears only in the base game. When it lands, every mystery symbol on screen turns into the same random paying symbol. Enough of them can paint a huge block of one symbol type, which looks great when premiums appear.
In my test, these moments helped the pacing more than the balance. You get a little drama between feature triggers, but the game still needs strong connections to pay well. I think that’s fair, just unforgiving.
The strongest mystery result would put the same higher-paying symbol across several active reel positions. The weaker result is easy to spot too, because a board full of low royals can still feel flat. I watched these reveals as tempo changes rather than as events that could reliably reverse the session.

Random rescue wins

Random win can trigger after a losing base spin. It rearranges the grid into a paying setup worth at least 10x the total bet. That sounds generous, but you still shouldn’t expect it to save a poor run.
Did you know
Did You Know? The random win only appears after a non-winning base spin and guarantees at least 10x the bet.
These two extras keep you engaged during cold spells. Still, they help the rhythm more than bankroll stability.

Wild Respins

Wild Respins give the base game its strongest non-bonus hit potential. Three or more WILD symbols start the mode, then the wilds roam after each respin.

Trigger rules

When three or more wilds land in the base game, the slot enters respin mode. The game pays between respins, then the wilds move to random positions. Any new wild adds one more respin and joins the roaming set.
That setup can create quick excitement because extra wilds may link more ways. You’ll feel the potential as soon as several red octopuses start moving. I think this is the base game’s best idea, even when it doesn’t pay much.
The important detail is that the wilds do not stay fixed. They move again after each respin, so a promising screen can improve or fall apart on the next drop. That movement gives the feature its personality, but it also makes outcomes harder to read before the final respin ends.

Roaming wilds

Roaming wilds can turn a plain screen into something with real upside. More wilds mean more possible connections, especially when high symbols sit nearby. But the feature can still fizzle if wilds land away from useful symbols.
The Money Men Megaways also targets high-volatility Megaways fans, but this game gets its base-game drama from wild movement rather than a simpler hit rhythm. That difference matters if you like watching a feature unfold. Don’t chase every tease, though.
In practice, I rated the respins by how many wilds reached reels 2 through 4. Those positions decide whether a ways chain can reach the later reels with strength. A roaming wild on reel 6 looks useful, but it needs support before it can add much to the payout.

Free Spins and Chest Upgrades

Free spins are the main feature because chests can add spins, roaming wilds, multipliers, and minimum ways. Three to six BONUS symbols start the round with 6 free spins.

Chest upgrades

Before the round starts, you open one chest for each triggering bonus symbol. Chests can reveal extra free spins, an extra starting roaming wild, a multiplier boost of one or two steps, or guaranteed minimum ways of 2,000, 5,000, or 10,000 per spin.
During free spins, all wilds become roaming wilds. If a bonus symbol lands on reel 6, you get one extra spin and another chest. Release the Kraken 2 may appeal if you want another sea-monster feature game, but this one’s chest system feels more layered.
The chest draw matters because it shapes the round before the first spin. Extra spins give more time for wilds to overlap, while minimum ways reduce the damage from short reel heights. A starting wild can be more exciting than it looks, because every later stack has one more moving piece to work with.

Multiplier growth

When two roaming wilds stop on the same position, the round multiplier rises by one step. That’s where the big dream lives, because stacked wilds and higher multipliers can push the round toward the 10000x ceiling. It rarely happens, though.
My 500-spin session hit two natural free spins. The first paid about $71, around 35x, after chests gave me an extra spin and an extra wild. The second carried a double all-pays multiplier but still paid around $50.
I liked the number of moving parts. I didn’t like how little the features paid without heavy wild stacking. You may reach the bonus, but that doesn’t mean you’ve reached the money.
That contrast is the whole free-spins story. The round can show upgrades, extra symbols, and moving wilds without producing a large total. I’d rather see that honestly than treat every bonus as a meaningful hit, because this game separates feature frequency from feature quality.

Buy Free Spins

The bonus buy lets you skip the wait, but it doesn’t make the feature safer.
At the tested $2.00 stake, the 100x buy cost $200.00 and the 150x buy cost $300.00.
Buy menu opens at the live stake
Opening the $200.00 buy screen.

Buy options

The 100x option guarantees 3 bonus symbols. The 150x option starts the round with 4, 5, or 6 bonus symbols at random. Both put you straight into free spins, but neither changes the round’s math.
You can try Release the Kraken Megaways online on SatoshiHero in base play or with the buy option. I’d start with the base game, because the buy can drain a balance quickly. The 100x option gives the cleanest test case.
The 3-symbol buy gives fewer starting chests, so it relies on the round to find extra value during play. The 150x option gives a stronger entry point, but the higher cost raises the payout hurdle. Neither option protects you from a round where wilds move without linking enough premium symbols.

Cost versus risk

The 150x option starts stronger, but it asks more from the feature. You need chest upgrades, roaming wild stacks, and multiplier growth to justify that higher entry price. I find the buy tempting, but it feels unforgiving.
Caution
Caution: Because volatility is very-high, a 100x buy can easily return far below cost. My tested buy cost $200.00 and paid $60.00.
That one result doesn’t predict your next buy. It does show how sharp the downside can feel.

Bonus Buy Test Result

The tested 100x bonus buy lost $140.00 versus its entry price.
It cost $200.00 at the $2.00 stake and returned $60.00 across 12 spins.

Test setup

I bought the 100x option from a clean $100,000 demo balance. The buy guaranteed 3 bonus symbols and opened three chests. Those chests drew a double all-pays multiplier plus extra spins.
The round began with 11 spins, which looked promising. During play, I retriggered once for one more chest and one extra spin. The multiplier climbed by one step as roaming wilds stacked on the same spots.
Ways win resolves with roaming wilds
Tracking wilds through the bought round.

Final payout

Across 12 spins, the round paid $60.00. That equals 30x the bet, but it still left a $140.00 loss against the buy price. It’s a brutal example of how the feature can look active without clearing cost.
Collect screen shows bought round total
Banking the $60.00 collect.
I don’t hate the buy, because the chest system gives it genuine upside. But this result shows the problem clearly. You need rare wild stacking, not just a decent-looking start.
The bought round also shows why I separate entertainment value from stake value. Twelve spins with upgrades and a raised multiplier sounded active on paper, yet the final total stayed well under the entry cost. That gap is the risk of paying upfront for a feature built around rare alignment.

RTP, Volatility & Our Test

Release the Kraken Megaways has 96.4 RTP, very-high volatility, and a 10000x max win, so the math points to wide swings. My 500-spin session matched that feel: features appeared, but the balance still finished down.

Simulator projection

Our simulator modelled 1,000 spins at the $2.00 stake using 96.4 RTP, very-high volatility, and the 10000x cap. The median run finished about $205 down. The spread ran from roughly $904 down at the 5th percentile to about $1,166 up at the 95th.
Blue projection line drops through drawdowns
Reading the blue drawdown curve.
A feature-level event appeared around once every 54 spins in the model. A 100x-plus single result appeared about once every 824 spins. I think that spread tells the whole story: the game funds rare huge rounds by starving the base.
Pro tip
Pro Tip: Treat the 10000x maximum win as a ceiling, not a session target. Stake as if cold stretches are normal.

Our 500-spin session

I ran 500 spins at $2.00 in turbo from a fresh $100,000 demo balance. The session finished at $99,763.10, which meant a $236.90 net loss. Two free spins landed, so the trigger frequency treated me better than the feature size did.
Gold session line tracks the balance
Following the real balance drop.
The first natural feature paid around $71 after the extra spin and extra wild landed from chests. The second feature had a double all-pays multiplier and still paid around $50. Between those rounds, the base game bled small losses while the 117,649 ways rarely lined up enough premiums.
Release the Bison may interest you if you want another hard-swinging animal-themed feature chase. This sea-horror slot feels more volatile in the moment because the roaming wilds keep teasing connections. I like that tension, but I wouldn’t play it without a strict stop point.
The test also shows why trigger count alone can mislead. Two natural features in 500 spins sounds positive, but both rounds stayed modest because the wilds did not build a strong stack. The graph makes that clear: the session had activity, yet the balance line still drifted lower.
The theoretical RTP is the operator’s published return figure. A single live session doesn’t prove or change that return, and bonus-buy behavior can sit slightly differently by design. My first-person test helps show feel and variance, not predict your next session.

Frequently Asked Questions About Release the Kraken Megaways

How many ways to win does Release the Kraken Megaways have?
Release the Kraken Megaways has up to 117,649 ways to win. Wins form from matching symbols on adjacent reels from the left, and active ways change every spin as reel heights shift.
How do the wild respins work in Release the Kraken Megaways?
Three or more wilds trigger roaming wild respins in the base game. Wilds move after each respin, the game pays between respins, and any new wild adds another respin.
What are the mystery symbols and random win in Release the Kraken Megaways?
Mystery symbols appear only in the base game and transform into one random paying symbol. Random win can trigger after a losing base spin and pays at least 10x the total bet.
How do the free spins and chests work in Release the Kraken Megaways?
Three to six bonus symbols award 6 starting free spins. One chest opens per triggering bonus, and chests can add spins, wilds, multiplier boosts, or guaranteed minimum ways.
Can you buy the free spins in Release the Kraken Megaways?
Yes. The 100x option cost $200.00 at the $2.00 test stake and guaranteed 3 bonus symbols.
How did the simulator compare with the real session?
The simulator median was about $205 down over 1,000 spins, while my real 500-spin session finished $236.90 down. I hit features more often than expected, but the feature sizes stayed small.
Is Megaways a good slot mechanic?
Megaways can work well if you like changing reel heights, big ways counts, and high-variance feature swings. In this game, the mechanic pairs with very-high volatility, so patient bankroll managers get the better experience.

Final Thoughts

Release the Kraken Megaways stands out because the roaming wilds and chest upgrades make every feature feel alive. The drawback hits just as clearly: the game can give you bonus action and still leave your balance underwater.
Verdict
My Verdict
I’d play this slot with small stakes and a fixed loss limit. The typical session can feel harsh, even when free spins appear. If you chase the buy, expect plenty of rounds that don’t clear entry cost.
I like the way wilds roam, stack, and push the multiplier upward. I don’t like how my two natural features and one bought feature all stayed modest. My test showed a slot with real upside, but it made me pay for every glimpse of it.
The best part is the feature design, because every chest and roaming wild gives the round a new path. The hardest part is the price of waiting, since the base game can lose money steadily before the bigger moments show up. That makes stake control more important here than on gentler feature slots.
Release the Kraken Megaways is checked regularly so the mechanics, test notes, and risk comments stay aligned with the live game.
pro-img
Pros:
  • pros-img
    Strong feature depth: Roaming wilds and chests keep bonus rounds tense.
  • pros-img
    Huge ways count: 117,649 ways create wide screen-by-screen variation.
  • pros-img
    Clear buy pricing: $200.00 and $300.00 options make risk easy to see.
  • pros-img
    Solid RTP: 96.4 RTP sits well for this volatility class.
con-img
Cons:
  • cons-img
    Sharp dry spells: The base game can bleed balance between features.
  • cons-img
    Buy risk bites: My $200.00 buy returned only $60.00.
  • cons-img
    Small features happen: Natural bonuses can land without meaningful wild stacking.
Best for
Best For: High-volatility hunters, Megaways fans, and sea-horror theme fans get the most from this game. You need patience, a cool head, and a bankroll plan. Low-risk grinders should choose something gentler.
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