Pragmatic Play

Bow of Artemis
Title:
Bow of Artemis
Payout:
96.05
Volatility:
very-high
Max multiplier:
10000x
Lines:
25
Release:
July 29, 2024
Game Provider:
Pragmatic Play
Bitcoin Slots
Live game stats
Real RTP · 30d89.89%vs 96.05
Spins · 30d2,730
Biggest win · 30d$76.87
- Provably Fair
- Instant Crypto Payouts
- Thousands of Games
Written byMarcusUpdated
Hunting the Forest Grid in Bow of Artemis slot
Bow of Artemis slot drops you into an 8×8 forest hunt where cluster wins, tumbles and colored markings drive every spin.
Bow of Artemis is a very-high volatility slot from Pragmatic Play with 96.05% RTP and 10,000x max win potential. It uses an 8×8 cluster grid with 5-symbol minimum wins, no paylines, and a progressive Hunt feature that can reset after a dead spin. Aimed at patient feature chasers with bankroll discipline and a taste for sharp variance.
Key takeaways
- Best bonus: Buy The Hunt gives direct access for 100x the total bet, but my $200.00 buy returned $71.40.
- RTP / volatility: The base game runs at 96.05% RTP, Buy The Hunt runs at 96.02% RTP, and volatility is very-high.
- Max win: Bow of Artemis slot caps payouts at 10,000x in both the base game and The Hunt.
- Risk note: My 500 spins at $2.00 ended down $383.90 with no organic Hunt trigger.
- Bankroll note: Smaller stakes help you survive the grind while you wait for markings, tumbles and The Hunt.
Caution: Very-high volatility means a 500-spin stretch without The Hunt can happen. Don’t size your bet as if the feature must appear.
Table of Contents
- Bow of Artemis slot Theme & First Impressions
- Forest atmosphere
- First player feel
- Bow of Artemis slot Rules, Grid and Symbol Values
- Cluster pay rules
- Symbol values
- Tumble Wins and Markings
- Tumble chain
- Marking triggers
- Early Marking Features
- Screen reset
- Wild conversion
- Bigger Board Features
- Bigger symbol blocks
- Wild and Power drops
- The Hunt Progressive Feature
- Meter trigger
- Level progression
- Buy The Hunt Tested
- Buy cost
- Tested result
- Bow of Artemis slot RTP, Volatility & Our Test
- Simulator projection
- Our 500-spin session
- Frequently Asked Questions About Bow of Artemis
- Final Thoughts
Bow of Artemis slot Theme & First Impressions
Bow of Artemis slot looks like a clean Greek-hunt game, with Artemis beside a misty 8×8 forest grid. You see the theme fast, and I like that the screen doesn’t bury the feature meter under decorative noise.

Forest atmosphere
Torchlight, dark trees and animal symbols create a calm but tense hunting scene. Bears, wolves and deer act as the premium symbols, while A, K, Q and J fill the lower side of the paytable. The bow of artemis works here as a clear mythic hook, not a deep mythology lesson.
Wisdom of Athena offers another Greek-goddess angle on SatoshiHero, but this game feels more focused on pursuit, resets and grid pressure. I think this one has the cleaner screen.
First player feel
The right rail matters immediately because the x2, x3 and x5 gem chain teases The Hunt. You can track it without pausing your spin flow, which helps during quick tumble chains. The Greek-hunt theme won’t win originality awards, but the readability is strong. The left side also leaves room for the feature-buy panel, so the main grid never feels crowded during regular spins.
Did You Know? Artemis is tied to the hunt in Greek myth, which makes the forest setting feel natural rather than random.
The design works because you can read the animal grid and the Hunt meter quickly.
Bow of Artemis slot Rules, Grid and Symbol Values
Bow of Artemis slot works as an 8×8 cluster game, so you win through connected symbol groups instead of paylines. You need 5 or more matching symbols touching each other, and I’m glad Pragmatic Play doesn’t dress this up as a line slot.
Cluster pay rules
There are no fixed paylines here. Symbols can connect across the grid, explode, and make room for new symbols after a win. You need to think in blocks, not left-to-right paths, because one cluster can sit anywhere on the board.

The 8×8 layout stays readable on desktop and mobile play, with the Hunt rail still easy to track. That matters because you’re watching clusters, markings and meter progress at the same time. The bet range runs from $0.20 to $240.00 per spin, but the same 5-symbol minimum applies at every stake level.
Symbol values
At my $2.00 stake, a block of 25 or more blue bears pays $2,000.00. Green wolves pay $1,000.00 for 25 or more, deer pay $600.00, A pays $300.00, and K, Q and J scale down to $100.00 for the lowest card-letter top block. Smaller groups pay less, down to the 5-symbol minimum.

Quick Fact: The $2,000.00 bear payout at a $2.00 stake is the top listed symbol prize, but it needs a huge 25-plus bear cluster.
The gold Wild coin substitutes for every symbol, but it doesn’t appear naturally on its own. It enters through Wild Pack or Lucky Wilds, and one Wild can connect multiple separate wins at once. I think Wilds carry more practical value than the base symbol table suggests. That matters because the biggest ordinary symbol prizes ask for unusually large groups, while Wilds can bridge separated animals or card letters into the same paying block.
The grid rewards connected boards, not line-hit thinking.
Tumble Wins and Markings
Tumbles and colored markings bridge normal cluster wins with the larger spin features. You need winning symbols to explode, because that movement creates the best chance for extra markings and longer sequences.
Tumble chain
Every winning block explodes and pays first. Remaining symbols drop into the gaps, then fresh symbols fall from above. The chain keeps going until no more wins appear, which gives each spin a small chance to grow into something bigger. A low-value J or Q cluster can still matter if it clears space, uncovers a mark, or adds enough symbols to protect meter progress.
Trees of Treasure also leans on the appeal of symbol movement, though Bow of Artemis feels more punishing because the Hunt meter can vanish after a dead spin. You’ll notice that pressure quickly.
Marking triggers
Colored markings can appear behind ordinary symbols. If a winning cluster lands over a mark, the marked feature triggers after the tumbles finish. That detail matters because the first cluster isn’t always the real prize.

When several marks trigger together, they resolve in this fixed order: The Chase Begins, Wild Pack, Big Game Hunter, Colossal Game, Lucky Wilds, then Power. I like that order because it gives reset effects and Wild changes a logical place in the chain. It also means a messy marked board can change shape several times before the final payout settles, so I wait for the whole sequence before judging the spin.
Pro Tip: Watch for markings under winning clusters. The symbol win matters, but the marking it uncovers can matter more.
The base game feels strongest when tumbles and markings work together.
Early Marking Features
The Chase Begins, Wild Pack and Big Game Hunter are the first three marking features, and they change the board after a marked win lands. You don’t buy these directly, so they give the base game most of its day-to-day texture.
Screen reset
The Chase Begins comes from a brown marking. It clears the whole screen and deals a fresh set of symbols, which can feel like a second chance after the first cluster lands. I like the reset idea, though it can still end flat if the new screen misses.
This feature doesn’t guarantee profit, and you shouldn’t treat it like a mini bonus. In my 500-spin test, it created movement and helped the game feel alive, but it didn’t push me into The Hunt. Its practical value is more about keeping a spin open, because a fresh board can add winning symbols toward the meter before the reset threat returns.
Wild conversion
Wild Pack comes from a teal marking and turns every copy of one random symbol into Wild. When the chosen symbol appears widely, you can see the board change fast. When it picks a scarce symbol, the effect feels much thinner.
Big Game Hunter uses the purple mark and drops random 2×2 blocks of one symbol. That can build larger clusters or extend tumbles, especially when the placement lands near matching symbols. I saw all spin features fire individually, yet the session still trended down without an organic Hunt trigger. That mix sums up the base game well: plenty of visible feature action can appear without producing the one meter climb that changes the session.
These features add real motion, even when your balance keeps slipping.
Bigger Board Features
Colossal Game, Lucky Wilds and Power are the larger board-changing markings, but none of them guarantees a profitable spin. You’ll see bigger visual swings here, yet the slot can still land below your stake.

Bigger symbol blocks
Colossal Game comes from a red marking. It adds a random 3×3, 4×4 or 5×5 block of one symbol to the grid. That can look huge, but placement decides whether the feature builds a strong cluster or just decorates the board.
During my Buy The Hunt test, a Colossal Game block paid $22.50 on its own. I liked seeing a clear paid moment inside the feature, even though it didn’t save the full buy.
Wild and Power drops
Lucky Wilds comes from a blue marking and adds 5 to 15 Wild symbols in random positions. In my bought Hunt round, it scattered gold Wild coins across the grid and helped the ALL WINS multiplier reach x3. That was the best-looking part of the buy.
Power uses the green mark and adds 10 to 30 copies of a random paying symbol. It works best when placement connects symbols into bigger groups, but it can miss the heart of the grid. I think these markings provide the sharpest base-game upside, even when they don’t rescue a session. They also explain why a dull-looking board can still turn interesting after the first marked win resolves.
These bigger features create the most exciting board states in the game.
The Hunt Progressive Feature
The Hunt is the main progressive feature, and it triggers when the meter reaches 105 winning symbols before a reset. That reset rule gives Bow of Artemis slot its bite, because one dead spin can wipe out a promising build.
Meter trigger
Every exploding winning symbol counts toward the meter. A spin with no win resets it, so you need a strong chain or several feature effects to keep the climb alive. At 105 symbols, The Hunt can trigger with no starting multiplier.

Higher counts improve the start. At 130 symbols you begin with x2, at 155 symbols you begin with x3, and at 185 symbols you begin with x5. I like the visible carrot, but reaching those higher starts asks a lot from the base game. The meter makes every tumble feel relevant, but it also makes dead spins feel harsher than they would in a simpler cluster slot.
Level progression
Inside The Hunt, each level guarantees the spin features once in fixed order. Reaching the target number of winning symbols advances you to the next level and adds +1x to the total multiplier. Over-collecting can add larger multiplier boosts.

The feature ends if you fail to advance or after Level 5 completes. Wins cap at 10,000x, and reaching the cap ends the round immediately. The Hunt gives the slot its identity, but it asks for patience. In practice, the level structure makes the feature feel like a chase inside the chase, because each stage needs enough exploding symbols to keep the round alive.
Buy The Hunt Tested
Buy The Hunt costs 100x the current total bet, and my $200.00 test buy returned $71.40. That result felt playable, not painful, but it still lost more than half the buy cost.
Buy cost
At my $2.00 stake, the buy cost was $200.00. The feature buy RTP is 96.02%, while the base game stays at 96.05% RTP. I clicked the BUY THE HUNT panel on the left rail and confirmed the charge with the green checkmark.

The round launched with “HUNT ACTIVE” on screen. You get speed, not safety, and that distinction matters before you click. I’d treat bonus buys as a separate budget because they compress risk into one expensive decision. The 100x price also means one average-looking feature can undo a lot of smaller base-game wins.
Tested result
The ALL WINS multiplier reached x3 mid-round. Lucky Wilds scattered gold Wild coins, and a Colossal Game block paid $22.50 on its own. The final message showed $71.40 won in The Hunt.

That equals 35.7x on the $200.00 buy cost. It wasn’t a total whiff, but 100x felt steep after the result landed short. Buying The Hunt mainly serves players chasing the feature experience rather than anyone trying to smooth variance.

The buy gives speed, not safety.
Bow of Artemis slot RTP, Volatility & Our Test
Bow of Artemis slot has 96.05% RTP, very-high volatility and a 10,000x max win, so stake sizing matters. This isn’t a low-drama grid slot, and you should expect dry stretches between meaningful feature chains.
The Buy The Hunt RTP is 96.02%. SatoshiHero testing is checked regularly, and new runs can sharpen the practical view of variance. I’d use smaller stakes here than on a calmer game, especially if you want enough spins to see marking chains develop.
Simulator projection
Our simulator model used 1000 spins at $2.00, 96.05% RTP, very-high volatility and the 10,000x cap. The median outcome finished down $212.30, with a 5th-to-95th percentile spread from about -$874.50 to +$1,342.90. That spread tells you the game can swing hard without warning.

The simulator put a spin-feature trigger at about once every 54 spins. A 100x-plus win landed at about once every 814 spins in the model. That isn’t a prediction for your session, but it explains why short tests can feel cold. The key lesson from the spread is bankroll pressure: a median loss and a wide upper tail can both be true in the same model.
Waves Of Poseidon gives mythic-style drama in a different form, while this slot leans harder into grid pressure and meter resets. Tree of Riches offers a cleaner contrast if you want simpler pacing after this game’s volatility.
Our 500-spin session
I played 500 real spins at $2.00 on a fresh $100,000.00 demo balance. I finished at $99,616.10, which made the net result -$383.90. The Hunt never triggered organically across the full sample.

I did see all five spin features fire individually, including a Colossal Game block and gold Wild coins from Lucky Wilds. The base game ground down steadily, which matched the very-high volatility profile. I didn’t hate the session, but the meter resets made the chase feel stubborn. The result felt believable rather than unlucky in isolation, because a missed Hunt trigger leaves the smaller marking features to carry the whole sample.
The theoretical RTP is the operator-published return figure. A single 500-spin session doesn’t prove or change that figure, and per-bonus RTPs can differ slightly from the base-game RTP by design.
The numbers make the game fit risk-aware players who accept variance before chasing the feature.
Frequently Asked Questions About Bow of Artemis
What is the RTP of Bow of Artemis slot?
Bow of Artemis slot has a theoretical RTP of 96.05% in the base game, dropping slightly to 96.02% when using Buy The Hunt. You should treat that as a published return figure, not a promise for your next session.
How do you trigger The Hunt in Bow of Artemis slot?
The Hunt triggers naturally once 105 winning symbols explode during tumbles and spin features without the meter resetting. You can also buy it instantly for 100x the current total bet.
What are the spin features in Bow of Artemis slot?
Bow of Artemis slot has The Chase Begins, Wild Pack, Big Game Hunter, Colossal Game, Lucky Wilds and Power. These can clear the screen, add Wild coins, drop symbol blocks, or add copies of paying symbols.
Does Bow of Artemis slot have a bonus buy?
Yes. Buy The Hunt costs 100x the current total bet, which was $200.00 at my $2.00 stake. My tested buy returned $71.40.
What is the maximum win in Bow of Artemis slot?
Bow of Artemis slot has a maximum win capped at 10,000x in both the base game and The Hunt. If the cap lands, the round ends immediately and pays the win.
What is the volatility of Bow of Artemis?
Bow of Artemis uses very-high volatility. The simulator estimated a spin-feature trigger about once every 54 spins and a 100x-plus win about once every 814 spins.
How did Bow of Artemis slot perform in a real 500-spin test?
I played 500 spins at $2.00 and finished down $383.90. The Hunt didn’t trigger organically, all spin features appeared individually, and a separate $200.00 Buy The Hunt test returned $71.40.
Final Thoughts
Bow of Artemis stands out because the Hunt meter gives every tumble a clear purpose. Bow of Artemis also shows its main drawback quickly, because the same meter can reset before you reach the feature.
My Verdict
Patient feature hunters should try it at lower stakes first. Expect long dry spells, sudden marking chains and a base game that can grind hard before The Hunt appears. I’d play it for the feature chase, not for a calm balance curve.
I like the readable grid, the Wild coin moments and the way markings can turn an ordinary spin into a busy board. I don’t like how stubborn the base game felt across my 500-spin sample. The $71.40 buy result softened the hit, but it still made 100x feel expensive.
Bow of Artemis slot has enough first-hand depth to justify repeat testing, and this page is updated periodically as more play data gets added.
Pros:
- Readable grid: You can track clusters, markings and the Hunt rail quickly.
- Strong feature identity: The Hunt gives the whole slot a clear chase.
- Real Wild impact: Gold Wild coins can connect several winning blocks at once.
- Clear buy option: Buy The Hunt gives direct feature access when you want speed.
Cons:
- Harsh resets: Dead spins can wipe out Hunt meter progress fast.
- Steep buy cost: A 100x buy can lose value in one short round.
- Cold samples happen: My 500 spins missed The Hunt completely.
Best For: High-variance slot fans get the most from this game when they enjoy cluster pays, feature meters and bonus-buy risk. Greek-hunt theme fans also get a clean visual package, but the real draw is the chase for The Hunt. If you prefer steady low-risk play, this one may feel too spiky.
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