
Cursed Can Bonus Buy
RTP96.01%
VolatilityHigh
Max winx2,526
Lines20
Hit rate33.37%
ThemeFruits
ReleasedNov 2023
Haunted Crops and a Risky Watering Can
I tested Cursed Can Bonus Buy slot in demo mode to see whether the 75x buy and crop-watering free spins have enough upside to justify the high-volatility label.
Cursed Can Bonus Buy is a high volatility Evoplay slot with a haunted garden theme, 96.01% RTP and 2,526x max win potential. It runs on a 5-reel, 3-row grid with 20 fixed paylines, left-to-right wins and a Bonus Buy that starts 10 free spins for 75x the bet. It targets patient feature chasers who can handle quiet base-game stretches.
Key takeaways
- Best bonus: The Bonus Buy costs 75x the bet and starts 10 free spins instantly, but my test stayed in the base game.
- RTP / volatility: Cursed Can Bonus Buy slot has 96.01% RTP and high volatility, so dry stretches can appear before the feature lands.
- Max win: The maximum win is 2,526x the bet, which gives upside but not a huge ceiling for this risk level.
- Risk note: My 100-spin test finished 68.8x down despite 29 paying spins, which shows how small line wins can still drain a balance.
- Bankroll note: Size your bet for long gaps, because the simulator’s median 1,000-spin session ended 68.6x down.
Table of Contents
- How Cursed Can Bonus Buy slot Works
- Reel layout
- Symbol values
- Theme & First Impressions
- Garden setup
- Meter visibility
- Cursed Can Scatters
- Trigger rules
- Test result
- Spooky Spins Free Spins
- Watering meters
- Extra spins
- Random Event
- Reel fill
- Wild upgrade
- Bonus Buy Test Notes
- Buy cost
- Buy trade-off
- Base-Game Session Feel
- Hit frequency
- Biggest hits
- Cursed Can Bonus Buy slot RTP, Volatility & Test Data
- Simulator projection
- Our 100-spin session
- Frequently Asked Questions About Cursed Can Bonus Buy
- Closing Thoughts
How Cursed Can Bonus Buy slot Works
Cursed Can Bonus Buy slot is a 5-reel, 3-row fixed-payline slot where wins form from the leftmost reel across 20 paylines. You need matching symbols to connect left to right, so the layout feels familiar if you like classic line slots. I like that clarity, because the bonus rules get busier later.
Reel layout
The game uses 20 fixed paylines, not a pay-anywhere or cluster-pays setup. You can play it on mobile or desktop through the same 5×3 fixed-line layout, so the core read stays simple across screens. During my test, a three-Jack win paid $2.00 on a $10.00 bet, which matched the paytable multiplier.

Fast Fact: This is a true 20 fixed-payline slot, not a pay-anywhere or cluster-pays game.
That fixed-line setup helps you spot why a spin paid, or why it missed. You don’t need to decode strange win shapes here.
Symbol values
The pays use total-bet multipliers, which makes the table easy to compare. Pumpkin and Wild sit at the top, paying 60x for five, 16x for four and 2x for three. Turnip pays 40x, 10x and 1.5x, while green apple pays 30x, 8x and 1.2x. Blue tomato pays 20x, 5x and 1x.

The low symbols drop fast. A pays 5x, 2x and 0.5x, K pays 4x, 1.5x and 0.4x, Q pays 3x, 1x and 0.3x. J pays 2x, 0.7x and 0.2x, while 10 pays 1x, 0.3x and 0.1x.

Wilds substitute for every symbol except the Cursed Can. You’ll notice that the Wild pays like the pumpkin, which gives it real value beyond substitution. The fixed-line structure makes Cursed Can Bonus Buy slot easy to read, even when the bonus mechanics get busier.
Theme & First Impressions
Evoplay’s garden slot uses a haunted watering can, bright crops and left-side crop meters to make the bonus mechanic visible before you trigger it. You see the game’s main idea immediately, which helps more than another generic spooky backdrop. The theme won’t win originality awards, but the crop meters give it more identity than a plain fruit-and-card slot.
Garden setup
A wooden-framed 5×3 grid sits over a bright green lawn. Pumpkin, turnip, apple and tomato symbols share the reels with card letters, so the screen stays clean. I found the colors readable during quick spins, and you should have no trouble spotting the premium crops.

The sibling game Cursed Can makes sense if you like the haunted-garden concept but want the non-Bonus-Buy framing. This version feels more direct because the buy button keeps the main bonus close, at least in theory.
Meter visibility
Four crops sit in a column on the left of the reels, and each one has a watering meter. Those meters matter during free spins because they show which crop can turn Wild next. You can understand the bonus goal before you ever trigger it, which is a smart design choice.
Trivia: The slot turns ordinary garden crops into cursed Wild forms during the bonus, which helps the theme connect to the mechanic.
My demo balance appeared as play money, so I read every test result as a bet multiple. The visual design helps you track what the bonus wants to achieve.
Cursed Can Scatters
The Cursed Can scatter triggers the free spins when three or more land, and higher counts add instant bet-multiple prizes. You can land the scatter in both the main game and free spins, so it drives nearly every major feature moment. I like the direct rule set, though the trigger can still feel distant.
Trigger rules
Three Cursed Cans start 10 free spins. Four Cursed Cans start 10 free spins and add 10x the bet, while five Cursed Cans start 10 free spins and add 100x the bet. The scatter prize pays on top of any line wins, so a strong trigger can stack value.

You don’t need a separate bonus symbol or side game to understand the chase. The can is the gatekeeper, and the slot makes that role clear.
Test result
In my 100-spin test, three scatters never landed together. That meant no free spins, no watered crops and no real look at the round in live play. You might find that frustrating, but it matches the high volatility label more than any polished feature description could.
Alert: Because volatility is high, you can play a short session and never see the feature at all.
The scatter is the gatekeeper for the game’s main upside. If it stays away, Cursed Can Bonus Buy slot can feel much colder than its bright garden suggests.
Spooky Spins Free Spins
Spooky Spins starts with 10 free spins, then uses Cursed Can symbols to water crops until they turn into Wilds. You’re not just waiting for extra spins here, because each can can move a crop closer to a stronger state. That gives the round a clear build-up, which I always prefer over mystery modifiers.
Watering meters
Each crop has a droplet meter during free spins. Every Cursed Can removes one droplet, starting with the cheapest crop, the blue tomato. When a crop has no droplets left, that crop turns into a Wild and stays Wild for the rest of the round.
Tip: The real value in the bonus is not just extra spins; it’s turning crops into Wilds early enough for them to affect more of the round.
Once a crop gets fully watered, the can stops watering it. You then need more cans to push the next crop along. That system sounds neat because early progress can make later spins stronger, but my base-game test never reached the round.
Extra spins
Three Cursed Cans inside free spins add 5 spins. Four add 7 spins, and five add 10 spins. Extra spins can arrive at most 3 times, and a single round can’t pass 40 free spins.
You should read those retriggers as upside, not a promise. The bonus has clear potential, but it still needs early Cursed Cans to wake up.
Random Event
The Random Event can highlight one, two or three reels and fill them with a high-paying crop before the remaining reels stop. It can occur in the main game or during free spins, so it gives the base game another route to a stronger screen. I wanted to see it in action, but it didn’t appear in my test.
Reel fill
When the event starts, the game highlights one to three reels. A random high-paying crop fills each highlighted reel from top to bottom, then the other reels stop and pay. You can see why that matters on a fixed-line grid, because stacked crops can connect across several lines.
This is the feature that could make dry base-game stretches feel less flat. Still, you shouldn’t expect it every short session.
Wild upgrade
The event can grow stronger during free spins. If the selected crop has already turned Wild, the highlighted reels fill with Wilds instead. That creates a better link between the Random Event and the crop-watering system.
I like that connection because it avoids making the feature feel bolted on. On paper, it sounds useful, but my run showed you can miss it completely.
Bonus Buy Test Notes
The Bonus Buy starts the 10 free spins immediately for 75x the total bet, so it skips the scatter hunt but not the volatility. You pay for faster access, not a softer outcome. That distinction matters, because one poor bonus can hurt quickly at this price.
Buy cost
The Bonus Buy button appears on the left of the screen. At the default $10.00 demo bet, the buy costs $750.00 demo money. That equals 75 spins at the default stake, so you should treat it as a serious bankroll decision.
I didn’t use the buy because this test focused on base-game spins. You can test the buy behavior in demo on SatoshiHero before deciding whether the risk feels right.
Buy trade-off
The buy gives you speed. It doesn’t remove the need for Cursed Cans inside Spooky Spins, and it doesn’t change the high volatility profile. You might love that if you hate waiting, but the cost raises pressure from the first bonus spin.
Tip: The buy may suit feature testers who specifically want Spooky Spins, but one poor bonus can dent the balance quickly at 75x.
Treasure-snipes Bonus Buy gives you another useful comparison point if you track upfront buy cost, feature access and bankroll pressure across buy-feature slots. X-Demon Bonus Buy also fits that sharper risk-reward conversation, especially if you search for games where the buy button carries real swing. The buy makes the feature easier to reach, but it doesn’t make the game gentle.
Base-Game Session Feel
The 100-spin base-game session felt slow and punishing, ending 68.8x down with no free spins, no Random Event and no crop-to-Wild transformation. I started with a fresh $5,000.00 demo balance at the default $10.00 bet, which made each spin equal to 1x. You’ll feel the slide quickly if the feature stays quiet.
Hit frequency
I finished at $4,312.00 demo money, down 68.8x. The path felt steady rather than dramatic, with the balance down 15.9x by spin 20, 35.8x by spin 50 and 58.1x by spin 80. That kind of grind can feel worse than one sharp hit, because you keep seeing tiny returns.
There were 29 paying spins from 100 attempts. That sounds active enough, but most wins landed as fractions of the stake or just under it. You can get paid often enough to stay engaged while still moving downward.
Biggest hits
The biggest win I logged was 4.6x on spin 81. The next best was 4.2x on spin 40. Neither hit changed the session, and that says plenty about the base game without the feature.
I don’t mind low base-game tension when the bonus is strong, but here I never reached the part that justifies the wait. Cursed Can Bonus Buy slot can keep paying tiny amounts while still moving your balance downward.
Cursed Can Bonus Buy slot RTP, Volatility & Test Data
Cursed Can Bonus Buy slot has a 96.01% theoretical RTP, high volatility and a 2,526x maximum win, and both the simulator and 100-spin test showed wide swing potential. You should read those numbers together, not separately. The RTP looks solid, but the volatility decides how rough the path can feel. That mix makes stake size matter more than chasing every cold stretch.
Simulator projection
Our 1,000-spin model used 96.01% RTP, high volatility and a 2,526x max win. Every figure in the model uses multiples of the bet. The median session ended 68.6x down, which lines up closely with my live-style demo result.

The 5th to 95th percentile band ran from 320.8x down to 362.0x up. About 18% of spins paid something, while a feature round landed roughly once in 45 spins. A 100x or larger win appeared about once in 1,757 spins.
Trivia: A 96.01% RTP is a theoretical return figure, while a 100-spin or 1,000-spin session can land far above or below it.
The model can’t predict your next session or the real random number generator. It only shows the spread you should prepare for.
Our 100-spin session
My 100-spin session finished 68.8x down. I had 29 paying spins, a best win of 4.6x and no free spins. That result doesn’t prove what your session may do, but it gives a useful picture of high volatility when the bonus stays hidden.

The gap between 29 paying spins and a heavy loss matters. You can hit small line wins while still bleeding balance, especially when the best result stays below 5x. That’s the main lesson I took from the test.
The theoretical RTP is the operator’s published return figure. A single live or demo session has no bearing on that figure. Simulator results are modelling outputs, not predictions, and bonus-buy or feature-specific returns can sit slightly differently from the base game by design.
Size your bets around the high volatility, not around the hope of an early bonus. That mindset gives you a better chance to enjoy the chase without forcing the buy too early.
Frequently Asked Questions About Cursed Can Bonus Buy
How do the free spins work in Cursed Can Bonus Buy slot?
Three or more Cursed Can scatters start 10 free spins. Each Cursed Can waters a crop by removing one droplet, and a crop with no droplets left becomes Wild for the rest of the round. Extra spins can arrive at most 3 times, with 40 free spins as the cap.
What do the Cursed Can scatters pay?
Three Cursed Cans start 10 free spins. Four start 10 free spins and add 10x the bet, while five start 10 free spins and add 100x the bet. Inside free spins, three cans add 5 spins, four add 7 and five add 10.
What is the Random Event in Cursed Can Bonus Buy slot?
The Random Event highlights one, two or three reels and fills them with a random high-paying crop. If that crop has already turned Wild in free spins, the highlighted reels fill with Wilds instead. The other reels then stop and pay.
How much does the Cursed Can Bonus Buy cost?
The Cursed Can Bonus Buy costs 75x the total bet. At the default $10.00 demo bet, that means a $750.00 demo cost. I didn’t use it in my test because the session focused on base-game spins.
How many paylines does Cursed Can Bonus Buy slot have and what is the Wild worth?
Cursed Can Bonus Buy slot has 20 fixed paylines, and wins pay from the leftmost reel. The Wild pays 60x for five of a kind and substitutes for every symbol except the Cursed Can.
What does the 1,000-spin simulator say about Cursed Can Bonus Buy slot?
The simulator used 96.01% RTP, high volatility and a 2,526x max win. Its median 1,000-spin session ended 68.6x down. The 5th to 95th percentile range ran from 320.8x down to 362.0x up.
How did the 100-spin Cursed Can Bonus Buy slot test go?
My 100-spin test finished 68.8x down. I had 29 paying spins, with 4.6x as the best win. I didn’t trigger free spins, the Random Event or any crop-to-Wild transformation.
What are the maximum win, RTP and volatility in Cursed Can Bonus Buy slot?
The maximum win is 2,526x the bet. The RTP is 96.01%, and the volatility rating is high. That mix gives the game real upside, but the cap feels modest for this risk level.
Closing Thoughts
Cursed Can Bonus Buy stands out because its haunted crop meters make the bonus goal easy to understand. The drawback is just as clear: the base game can feel cold when the scatter and Random Event stay away.
My Verdict
High-volatility hunters can enjoy the clear bonus chase, but cautious bankroll managers should start small. Expect quiet stretches, small line wins and a feature that may not appear in a short test. I like the readable design more than the max-win ceiling.
I like how the crop meters show the bonus plan before you trigger it. I don’t like how my 100-spin run slid 68.8x down despite 29 paying spins. The 75x buy adds convenience, but it also raises pressure fast.
Cursed Can Bonus Buy slot works best when you size bets for long gaps and treat the buy as a risk choice, not a shortcut to profit. This guide should be checked regularly if the game client changes paytable wording or feature labels.
Pros:
- Clear mechanics: Fixed paylines make every line win easy to follow.
- Readable bonus goal: Crop meters show exactly what free spins need.
- Useful buy option: The 75x buy gives fast access to Spooky Spins.
- Solid RTP: The 96.01% figure sits well for this style.
Cons:
- Modest ceiling: The 2,526x cap feels low for high volatility.
- Cold base game: My test lost 68.8x without any feature hit.
- Costly buy: A 75x entry can pressure smaller balances quickly.
Best For: Patient slot fans who like fixed paylines, visible bonus progress and optional Bonus Buy access get the most from this game. If you prefer frequent features or huge max-win ceilings, the quiet base game may test your patience.
Bets
All Bets
Game
Player
Date
Wager
Mult.Multiplier
Prize
Luck of Panda: Bonus Combo
Hidden
- 07:55:09
- 0×
Luck of Panda: Bonus Combo
mike_721
- 07:55:09
- 0×
Luck of Panda: Bonus Combo
Hidden
- 07:55:06
- 0×
Luck of Panda: Bonus Combo
mike_721
- 07:55:06
- 0×
Grand Koala: Hold ‘N’ Link
nina87
- 07:55:04
- 1×
Mardi Gras Queen
josh1998
- 07:55:04
- 2.39×
Luck of Panda: Bonus Combo
mike_721
- 07:55:03
- 0×
Luck of Panda: Bonus Combo
Hidden
- 07:55:03
- 0×
Tempting Treats
Hidden
- 07:55:00
- 1.34×
Luck of Panda: Bonus Combo
Hidden
- 07:55:00
- 0×



























